#Wizardry8 #Shredder #Speedrun #12 : Insane Graverobbery

Where we deal with flying heads in an ancient grave and get all the good stuff.

A guide on how to deal with Insanity in certain fights: Avoid your characters hitting each other 🙂

Also: Various fights on the way from Arnika and more combat tactics.

Have fun watching and happy gaming!

Immanuel-Can

#Wizardry8 #TLDR #Tactics #7 : Metallic slimes – good for your iron value?

Metallic Slime

Some of the last “slimey” encounters we had on our “bad last day” at the Monastery. Kill with care!

  • Metallic Slime (around level 8+)
    These blobs have around 100 hp and will shoot at you, but can attack in melee too (and will do more damage then). They can drop your party members unconscious and, if the party member is already unconscious, there is a chance your hero will just die. Just like that. Though the chance is low.
    So while they are not dangerous for their damage, they are dangerous for their special effects. And because it takes forever to kill them: Their received melee damage is reduced by 50% – so good for you if you have magic damage (like the Lightning Rod for your Gadgeteer)!
    It’s pretty easy to run from them after you’ve killed one or two and come back later when you have replenished your reserves.
  • Pustulant Slime (around level 4-6, mostly 5)
    Hard to kill because they tend to nauseate(-4 AC / – 4 to hit / may miss a turn) your whole party with a green cloud, and nauseates and poisons (-AC / -hp per round) when attacking too. About 50 hp and you may meet them as early as level 3-4 if you’re unlucky. If you’re at that level and meet 4+ of them, you can try to kill one of them and then just run. Later, it’s a slugfest trying to kill them and it will deplete your resources – so make sure you’ll get no additional mobs if you encounter these. Lightning Rod or high spell damage helps here too.
  • Poison Seekers (around level 7-9, red texture)
    If you meet these still in the Monastery, you may not be able to identify them but contrary to the usual green seekers, they have a reddish look on them. They’re pretty nasty opponents because they’ll have around 60 hp, stand around you, may still nauseate you but will poison you with nearly every shot. Especially your characters with low VIT will be affected, which is dangerous on its own.
    The Poison damage per round can also ADD UP, so be careful when you get that hefty 6 or sometimes even 9 dmg per round in addition to their damage. Don’t underestimate them, make sure to lure them to a position where you can confront them one by one or at least not more than two at once (a door would be ideal).
    Remember your Potions of Poison Cure, burst these seekers down and good luck if you meet them early 🙂

May you find fortune on your journeys,
have fun gaming!

And see you soon,

Immanuel-Can

#Wizardy8 #Shredder #Speedrun #10 : Weekend Video Bonanza: The lost Valkyrie!

…where our party makes its way through Arnika, going to all the “standard” shopkeepers, doing the “standard” things a veteran player would do first in Arnika: Getting some nice loot and some Credit Cards for later use, freeing a beautiful and valiant Valkyrie and making the acquaintance of a suspicious but friendly rogue: Myles

I’ve been using the weekend to play some more instead of writing, so take this to chill out a bit and look at robots being shredded.

Have fun and happy gaming!

See you

Immanuel-Can

#Wizardry8 #Shredder #Speedrun #6: Too many Seekers!

…where our heroes meet many new monsters: Small Spiders, Pustulant Slimes, and an overwhelming amount of Seekers: So you get to see “hit and run” tactics live. (As I don’t want to cheesily try and reload.)

Also: The Safe bearing more precious Resurrection Powder.

Anything you want explained? Just ask – I’ll answer 🙂

See you next time – have fun gaming!

Immanuel-Can

#Wizardry8 #Shredder #Speedrun #4 : We want 6!

…where we are in desperate need of opponents to level our girls up to 6! Who doesn’t want 6?

But when we find them, we’ll find plenty!
Tactics against many ranged opponents in enclosed areas – done easy 🙂

We also encounter a new type of opponents: Seekers – devious two-legged reptiles spitting dangerous spittle at us. And we even meet a party of them (6) which would be pretty dangerous if you’d face them head on. But we… see for yourself! (Or read soon).

Also: Me arguing with myself if it’s already time for Gregor K., the giant bug blocking our progress (it is not… yet!).

Have fun gaming,
see you!

Immanuel-Can

 

#Wizardry8 #TLDR #Tactics 1

In the 2nd Video we learned three things:

You will massively improve the combat abilities of your party if you

  1. Attack the opponent with the lowest hitpoints first (if all opponents are similar)
  2. Maneuver your party into edges or doorways to make the opponents come to you one by one.
  3. Distribute items like healing pots to the people who will most likely need them in the coming combats.

Also, a good start for an optimal tactical structure is this:

tldr1-tactics

Key elements of these tactics:

  • leave the front row open
  • put your melee fighters in the left / middle / right places with the most sturdy ones left and right as they are most exposed
  • put people with long range melee weapons in the middle, as they can attack left / right and middle then – short range melee weapon wielders would only be able to attack the middle then
  • put your sturdy short range melee guys left / right, so they can at least attack on one side + at the middle
  • put your more fragile characters like mages, rangers, or a gadgeteer in the back

See you soon with another video, happy gaming to you!

Immanuel-Can

#Wizardry8 #Playthrough #Video 2: The #Monastery

…where the party experiences a massive slaughtering of lots of rats, bats and slimes in the lower parts of the Monastery (and avoids getting slaughtered – yet) and all of the girls (and the guy) gain massive experience (and thus level up).

Also: A live introduction to basic Wizardry 8 tactics.

It might need some time still as YouTube Servers seem to not react quickly atm. Some re-production will also be done later because of that delay.

Have fun and hopefully see you around!
If you have any suggestions for me to try or to explain – write a comment anywhere on the Thoughtful Gaming pages.

Immanuel-Can

 

 

Starting the #Wizardry8 #speedrun !

Party building live with explanations for an extremely offensive hardcore late game party. Have fun playing along, lurking, watching, commenting – I’m looking forward to You 🙂 – Immanuel-Can

#Wizardry 8: Building an offensive melee #Monk

Similar to the offensive Samurai, we are going to build an offensive melee monk, also female, for Stamina item reasons at the start!

We are going to put points into Strength > Speed > Dexterity > Vitality.

Race choice: As the Monk class needs high piety (50), we will go with the bonus point rich and balanced Human race. Her name, honoring “the way”, will be Taoia.

monk-human

We’re going to use her martial arts skills to the fullest and ignore the stealth skill (it will only provide armor – pretty useful, but hey, we are aggressive!)

Different to the samurai, we also have points for critical strike, which will make her lack of good weapons at the start pretty bearable.

 

 

monk-combatskills

..and let me say she’ll have good looks! She is ready for anything: And aggressive to boot (ready for the -kicking!)

monk-character

With the Samurai she makes the “Destructive Duo” of our party. The “shredder” component if you like – the reason why our tactical concept most times will be: Run in and let the shredders do their work: Double hit and crit – unstoppable (by blindness /Monk , or by fear / Samurai).

Prepare for more – or build your own party and post it!

See you for Member 3 next time,

Immanuel-Can

A #Wizardry 8 “shredder” group for a #fast #playthrough

All the “games done quick” have also influenced me. So I want to try that with Wizardry 8 too. And as content rich as that game is, it should be possible!

One great thing about Wiz8 is all the freedom you have to build characters: You have 6 slots and you can build anything you want in any combination. It basically screams replayability! (As a result, there are random party generators for Wizardry 8 online, to give you even more of a challenge.)

wiz-partyscreen

There are many classes to choose from, with or without magic, with special abilities or just plain fighters / mages. For a quick playthrough you have to know that the endgame in Wizardry can be very hard. So we will focus on a good endgame – with the result that the early game will be somewhat hard.

The best scaling classes in Wizardry are Hybrid classes. They can do magic and they can fight too. Most of them can crit which results in an instant kill and can be very helpful late game when you have to kill opponents with many hitpoints as quickly as possible – in the first combat rounds. We will go for maximum slaughter!

So our party will be composed mainly of hybrids, focusing on melee combat (as it will deal the highest single target damage). Magic will be used to support the characters, for buffs and teleports and the like. Just to make life easy for us – #FeelsGoodMan 😉

Additionally, to feature most of the game, I will integrate two “sort of” magic classes, the Bard and the Engineer: Both can fight and can use unique items in the game. The Bard uses Instruments to play Songs on to help the party (and destroy enemies, too). The Engineer can even create special items – like combining three crossbows into a tripleshot crossbow – very helpful!

We will need a Ranger to find items quickly and to have those precious ranged combat crits (with the tripleshot crossbow!) and we will use a Valkyrie for tanking and access to the divine realm of magic and its range of buffs.

To round the party up we will use two extremely high dps characters: The Monk and the Samurai. Those valiant fighters can crit extremely often and are, of course, quite cool too if you’re into that Asian Martial Arts and Samurai aesthetics thing – who isn’t? They will rampage through the opponents like there is no tomorrow.

See you next time for some meaty character building. Fun names. Fun characters. And the unique audios for each character which you get to choose too! 🙂