#Wizardry8 #Gadgeteer : Bullet rain and strange inventions

Our last party member will be a Gadgeteer: She has close to no damage in the early game but reigns supreme late with a rain of bullets. And everything can be used as a bullet at that time. The Gadgeteer has a gun which levels up with her and in the late game can use almost anything you find as a projectile. A shame we don’t find pianos in Wizardry 8, but still… In addition to that, the gun gets lots of special effects like blind or kill.

So you will have a real monster late game. Unfortunately, she doesn’t provide much damage in the earlier stages. But the topic she provides until then is utility: Lots of it. You can build gadgets en masse with the gadgeteer – all kinds of strange items. Which is tons of fun and will give you e.g.: a Jack in The Box for fear effects or, my favourite – a machine giving you a sort of a “radar” buff which is very good to avoid – or enter – encounters. And then she can pick locks – which is extremely useful throughout the game. So she does have a Jack in The Box but she is a Jack of All Trades for everything else – except DPS, which comes very late, but then with BOOM!

The Gadgeteer uses her gun as the main source of damage – which is a modern weapon. The gun won’t get a bonus from Strength, so we’ll have a slightly different build for the gadgeteer.

Senses (For the Eagle Eye Armor Penetration goodness) > Speed (more attacks) > Dexterity (more to-hit) > Vitality (more Stamina, and of course HP).

We will use a Hobbit again for her excellent combat stats – the low Strength and Piety don’t interest us. And she will get a stamina regen item of the early ones – so we will be quickly up to speed again after a fight.

gadgeteer-hobbit

Her skills are pretty straightforward: Engineering (her special skill), Modern Weapon (her key skill) and Locks and Traps (so useful). Once Modern Weapon has a high skill (like 50-something) it makes sense to raise Ranged Combat instead as it will level to max without the need to put points into it. Our bullet rain can begin!

gadgeteer-combatskills

And apart from all that stuff she has grown up as a scientist-gone-adventurer. A mechanical genius meets Indiana Jones. A tough girl not afraid of dangerous experiments to reach her goals. As a mix of Marie Curie and the dangerous May Day.

gadgeteer-character

Don’t mess with her. Until you want to be soaked. By a rain of bullets!

This is the final member of the cast, the mysterious number 6.

See you next time for the beginning of our journey and more – real – videos 🙂

Happy gaming,

Immanuel-Can

Skyrocketing #Wizardry8 #DPS with a #Dwarven #Valkyrie !

You could guess I only want a divine character as a healer. Or for the precious buffs. Resurrections. No – DPS is also great for the Valkyrie, especially to bridge the midgame. But also because she is specialized in Polearms. And there are some pretty good polearm weapons late in the game.

As with the previous melee characters (Monk and Samurai) our ability priority will be Strength (melee damage and armor penetration final skill) > Speed (number of attacks and initiative) > Dexterity (to hit and AC) > Vitality (hit points in melee are never bad).

You can always argue that Senses or Intelligence are listed under combat skills but they only make you learn the skills a little faster – their endgame final skills (unlocked after you reach 100 Senses or Intelligence) are pretty much useless for a melee character, so we are ignoring these on purpose.

So let’s make our girl strong, quick and dextrous – who wouldn’t want such a bodyguard girlfriend? (especially as a stereotypical nerd 😀 )

valkyrie-dwarf

And she’s a dwarf, too. The damage resistance is always cool for a melee character and the piety won’t hurt for some nice extra heals (piety raises spellpoints and stamina).

Combat skills are pretty straightforward, too: Polearm and Close Combat. We won’t need more. For some ranged damage, if we really happen to get two Tripleshot Crossbows, we’ll put the rest of the points into them (Level 5 upwards these points will go into spellcasting).

valkyrie-combatskills

Her name is gonna be Brunhilda after her famous namesake from the Nibelungenlied whose combat skills were so legendary that she could even wrestle with the uber-strong Dragon Slayer Siegfried.

Yes, another aggressive character. But what are you going to do in combat? Bake bread and pick flowers?

valkyrie-character

Better pick up some kills. Yes Madam. She won’t have a problem with that.

See you soon for party member 5! Happy gaming,

Immanuel-Can

A #Wizardry 8 “shredder” group for a #fast #playthrough

All the “games done quick” have also influenced me. So I want to try that with Wizardry 8 too. And as content rich as that game is, it should be possible!

One great thing about Wiz8 is all the freedom you have to build characters: You have 6 slots and you can build anything you want in any combination. It basically screams replayability! (As a result, there are random party generators for Wizardry 8 online, to give you even more of a challenge.)

wiz-partyscreen

There are many classes to choose from, with or without magic, with special abilities or just plain fighters / mages. For a quick playthrough you have to know that the endgame in Wizardry can be very hard. So we will focus on a good endgame – with the result that the early game will be somewhat hard.

The best scaling classes in Wizardry are Hybrid classes. They can do magic and they can fight too. Most of them can crit which results in an instant kill and can be very helpful late game when you have to kill opponents with many hitpoints as quickly as possible – in the first combat rounds. We will go for maximum slaughter!

So our party will be composed mainly of hybrids, focusing on melee combat (as it will deal the highest single target damage). Magic will be used to support the characters, for buffs and teleports and the like. Just to make life easy for us – #FeelsGoodMan 😉

Additionally, to feature most of the game, I will integrate two “sort of” magic classes, the Bard and the Engineer: Both can fight and can use unique items in the game. The Bard uses Instruments to play Songs on to help the party (and destroy enemies, too). The Engineer can even create special items – like combining three crossbows into a tripleshot crossbow – very helpful!

We will need a Ranger to find items quickly and to have those precious ranged combat crits (with the tripleshot crossbow!) and we will use a Valkyrie for tanking and access to the divine realm of magic and its range of buffs.

To round the party up we will use two extremely high dps characters: The Monk and the Samurai. Those valiant fighters can crit extremely often and are, of course, quite cool too if you’re into that Asian Martial Arts and Samurai aesthetics thing – who isn’t? They will rampage through the opponents like there is no tomorrow.

See you next time for some meaty character building. Fun names. Fun characters. And the unique audios for each character which you get to choose too! 🙂