Stellaris Let’s Roleplay / Play The Culture Beyond – Rogue Servitors Huge Map Very Hard / Synthetic Dawn – Easy Watch Page :-)

Stellaris Let’s Roleplay / Play The Culture Beyond – Rogue Servitors Huge Map Very Hard / Synthetic Dawn

An ongoing story now in Patch 1.9.1 as well: As a philosophical and free followup series to the Culture Let’s Roleplay (also on the Thoughtful Gaming Channel) we have created a race of rogue machine drones caring for their human creators and meeting a totally new galaxy. Initially, we are playing friendly but how will the galaxy form us, or force us to change? Find out in the playlist. In our adventures, we will even become a vassal of the most powerful empire in the galaxy – will we ever break free? Find out here in any resolution up to 4k / 60p:

►STELLARIS Let’s Roleplay ★ THE CULTURE BEYOND ★ Rogue Servitors, Synthetic Dawn Let’s Play Very Hard Difficulty Gameplay PC 4K 60fps 1000 Stars Huge Galaxy; Traits: Logic Engines, Emotion Emulators, Luxurious – Civics: Rogue Servitors, Introspective ; We care for our human parents that are now what we were to them once: Our elderly, our children. We are their parents now, and the new kids on the block taking over!

Have fun watching, your

Immanuel Can 🙂

Stellaris Dev Diary #66 The Colour Out Of Space: Graphics & Interface, Banks Update 1.5 (Text & Talk), Video

After all the fascinating ideas, Paradox presents us with the “Bread and Butter” of every game: Graphics and Interface play a huge role when feeling a game’s fun or.. not. In this case it’s fun.

The video’s above, it’s easy to watch and get more info even. Otherwise, here’s my short overview for you if you like it quick and clean:

  • Ship Coloring: Your flag colour now determines a lot of your ship colors, space station colors, “chemtrail” colors (the ship engine trails). Pretty cool to be able to set the mood even better!
  • Map Colors: There will be more “shades” of colors available from the flag colour. What does that mean? If two neighbour empires have the same flag colour, the game will try to set them apart by using other shades of the colour. Should make mixing up empires less frequent. Nice!
  • Primitive(s) Galaxy Map Icons: You can now see on the galaxy map if there’s a primitive (non-space-age) civilization in a system and if it’s been “claimed” by an observation post or not. Very helpful!
  • Details Mapmode: What this does now – if you have it OFF, it will tell you only the things you still can / need to do in systems like: Colonize colonizeable planets, build space stations, claim primitives etc..

So all in all very good additions and more reasons to look forward to the Utopia Expansion. And if you rather use Facebook for Video, there’s a link below to cover you there, too.

Happy Gaming to you all, see you soon, your

Immanuel Can

Find the complete original Stellaris Dev Diary #66 here: https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-66-graphics-interface-in-banks.1007122/

The Facebook Video can be found here: https://www.facebook.com/ThoughtfulGaming/videos/vb.466499190038283/1618429551511902/?type=3&theater

11 Top Tips For Great #Governor Use In #Stellaris

What should you do to do very well with the help of your governors in Stellaris?

  1. Great starting governors have the following traits: Architectural Interest, Iron Fist (if you have Slaves), Agrarian Upbringing, Environmental Engineer
  2. Swapping for buildings: Swap in governors with Architectural Interest or Agrarian Upbringing (Farms), then chain “buy” a lot of buildings
  3. Swapping for blockers: Swap in governors with Environmental Engineer and “chain buy” a lot of environmental removal
  4. Swapping for time: If you need something done quickly, swap in high level governors to reduce the building time (each level / star gets you 2% happiness, -5% Build Time and -6% Clear Blocker Time)
  5. Could swap in an Army Veteran Governor before you build armies
  6. Retired Fleet Officer Governor: If you have one, swap him in before building spaceport modules or ships
  7. Leveling up the Governors: Always swap in unexperienced governors if you’re finishing to build a lot of stuff – they gain high experience points for that
  8. For “Young” sectors or planets, use Architectural Interest, Agrarian Upbringing, Environmental Engineer governors
  9. For “Research” sectors, use Intellectual Governors
  10. For “Ripe” Mineral Sectors, use “Iron Fist” if you use slavery, otherwise Intellectual Governors and in any case rather experienced governors!
  11. For Military (or now military enabled) sectors, use the Retired Fleet Officer or the Army veteran Governor

Have fun in Stellaris! Happy Gaming, your

Immanuel Can

#Stellaris #Heinlein Patch 1.3.0 Changes (Text & Talk): #Leviathans DLC, #Enclaves, Overview, Dev Diary #46

★We’re going over the Heinlein 1.3.0 Overview, the Leviathans DLC and the new Enclaves feature! Warning: Text, Info, Discussion only 🙂 Playlist (Newest First!): https://www.youtube.com/watch?v=Wanz7_7mnPE&list=PLwfViAw_vAvKu9hbyz9AuoMEl8jbF2TJx More to come. Have fun watching!★

Dev Diary #46 https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-46-enclaves.969801/

#Wizardry8 #Shredder #Speedrun 14 : Oh-oh – it’s magic :D

Deal with it: Two out-of-reach sorceresses paralyzing your party while a bunch of mindless morons and troublesome thugs supplies you with a thorough beating!

Also: Locations of the starting items in Trynton (as we’re reaching it).

Playing that part was a bit of a nailbiter 😀

So have fun watching & happy gaming!

Immanuel-Can

#Wizardry8 #Shredder #Speedrun #13 : Arnika, City of Angel Tongues

…where we return to Arnika with our bounty and Silver, the Mook ranger, gets invited over to the Mook embassy for a night (of scientific scrabble orgies probably, judging from Mook character), we also speak to a spaceship called Callisto – and we begin our way to Trynton.
Featuring many fights against plants like Acidvines and Crimson Poppies, as well as all sorts of Higardi Rogues. Such Loot (the Rogues), so money 😉
Have fun watching!
Happy Gaming,

Immanuel-Can

#Wizardry8 #Shredder #Speedrun #12 : Insane Graverobbery

Where we deal with flying heads in an ancient grave and get all the good stuff.

A guide on how to deal with Insanity in certain fights: Avoid your characters hitting each other 🙂

Also: Various fights on the way from Arnika and more combat tactics.

Have fun watching and happy gaming!

Immanuel-Can

#Wizardry8 #Shredder #Speedrun #11 : Musashi’s eleven (uhhh eight)

Where we check out different stores in Arnika, raid the cellars of the local temple and to complete our barbarian ventures we also rob the bank (and the bank doesn’t even know it).

Must be Myles’ influence. Yes, that must be it. We get a nice sword for Samurai Musashi in the process, called Bloodlust! And the long-awaited stamina regen items.

See you soon with some more tips and tricks!

Happy gaming,

Immanuel-Can

#Wizardy8 #Shredder #Speedrun #10 : Weekend Video Bonanza: The lost Valkyrie!

…where our party makes its way through Arnika, going to all the “standard” shopkeepers, doing the “standard” things a veteran player would do first in Arnika: Getting some nice loot and some Credit Cards for later use, freeing a beautiful and valiant Valkyrie and making the acquaintance of a suspicious but friendly rogue: Myles

I’ve been using the weekend to play some more instead of writing, so take this to chill out a bit and look at robots being shredded.

Have fun and happy gaming!

See you

Immanuel-Can

#Wizardry8 #Shredder #Speedrun #9 : The Great Outdoors!

…where our party goes on a rampage on the way to Arnika. Featuring maneuver tactics in the outdoors (as in the previous post) and: Using the Bard’s Piercing Pipes to the fullest.

Have fun watching, and: happy gaming!

See you,

Immanuel-Can

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