Hi there, fellow Startravellers
Stellaris is just too awesome to stay a lurker. So, started a LP with the following background:
Trying to survive as the Arkham Humans: We have recreated the strange world of the Cthulhu Myth in Stellaris by adding all of the Races of the Lovecraft / Smith / Derleth / etc. cycle to the game. Now it is full of strange, slave-holding, mind-controlling abominations – out to get mankind! We are playing the Arkham Humans, trying to survive this Maelstrom of Madness This is a Huge Galaxy with quite some advanced starts, so it may be impossible to survive while roleplaying our Diplomats. We will see…
We are roleplaying the intentions of a slightly naive, friendly, xenophile nation, so non-optimal gameplay choices are sometimes made – intentionally. In a universe made mainly of the cruel killers of the Cthulhu Myth mankind still wants to look at itself and say “we are the good guys!”.
We are also roleplaying the ingame Characters, so their preferences will be preferred (for example the specialty fields of researchers will mostly be chosen in research choices; or the personality traits of admirals will also be considered).
After meeting the Cthulhu Mythos empires, I’ll always give a short introduction into their culture and motivation in the Cthulhu / Lovecraft cycles and their connections to other races. And now started, after getting more experienced in the game, to add little quests and stories to it which will be included in later episodes.
The Playlist starts here with over 50 Episodes currently. Adding new ones daily at the moment as the game has hooked me!
First Gameplay Video
So, I’d appreciate any new contacts, people to talk/write with and also of course feedback (made a curious intro together with my wife which should be really atmospheric to watch, though it’s rather technically simple :-D) and, if you’re a fan of Lovecraftian backgrounds and the whole Cthulhu myth, you will probably enjoy watching it! Also improving it steadily after viewer suggestions and new ideas
Also open for modding suggestions.. like to write stories and events, as I’m an experienced dungeon master. So if anyone up there is already working on a Cthulhu mod or wants to start one… I’m here
At the moment, I’m house-ruling quite much of the game into making it more difficult: As individualists, we cater the empire to the suggestions of the individuals in charge – scientists will always research their specialty fields for example, if accessible – and much more. It adds even more personality to the already great game!
See you and maybe have fun watching!
When really notable changes happen, like forming a federation or an alliance, I’ll come back with a detailed post.
Immanuel Can from Thoughtful Gaming