EU4 1.25 Update / Patch all Dev Diaries, Videos, Summaries, Links & News – Europa Universalis 4 (2018)

Got a bad case of the flu, so cannot update at the moment.

Hi there 🙂 Wanted to have all the news for Europa Universalis IV Dev Diaries for the 1.25 Update in one place, for you (and also me) to look things up and to enjoy the development.
Organization: First You see the Playlist (Newest Video first), then the Dev Diaries for the 1.25 Update from latest to first with Video / Summary / Original Dev Diary Link
Have fun watching and happy gaming 🙂

 

Playlist (Newest First)

Rule Britannia! British Isles Immersion Pack announced 🙂

You can already pre-order the promising thing – what do you get for the 10 Euro / Dollars / ..?

  • New Missions for the British Isles and also states like Wales that might come up if England breaks
  • Industrial Revolution: Coal – you’ll be able to use highly developed industries in your highly developed provinces with the help of coal – a hidden and very powerful resource that will replace some of the original resources the land had, leading to an empire-wide boost of 5% production
  • Innovativeness: You get rewards for being the first at ideas and techs and this reduces ALL of your power costs and army and navy tradition decay. But if you fall back, this value dwindles – so better stay on top!
  • Naval Doctrine: Adopt a general strategy for your fleets, giving you bonuses to ship maintenance, trade power or battle performance.
  • Anglicanism / Anglican Church: A new Protestant faith can appear in England with unique bonuses and abilities, among them a +50% bonus to Innovativeness
  • Knowledge Sharing: Help or get helped with the spread of institutions in alliances or for your subjects – for the price of 10% of the receiving party’s income.
  • Trade Steering: Force your defeated enemies to have their traders push their trade – and profit – your way.

There’s also some extras. Fredman’s Epistles are bundled with the… NO. There’s new music by the great Paradox composers fitting to the content, also, there’s a new Unit Pack for the British Isles, with plenty of uniforms, among them also Irish nations, Northumberland nations or Cornwall even 🙂

So, good news 🙂 – Here you’ll find the Official Announcement and the Pre-Order Page.

Dev Diary 6th of February 2018 Innovativeness & Knowledge Sharing

In the upcoming Immersion Pack, Rule Britannia, we will have even more and fresh MECHANICS, too!

  1. Innovativeness
    Gets increased by +2 for every idea or tech you’re first in and by 0.005 per month when you’re ahead of time.
    Rewards are scaling: At 100 Innovativeness (cap), your power cost for anything is reduced by 10% and your Army / Navy Tradition decay is changed by -1%.
    England is OP: The new Anglican Faith will boost your Innovativeness Gain by +50%!
    If you’re falling behind and receive neighbour bonuses though, your Innovativeness goes away by -0.03 per month.
  2. Knowledge Sharing
    For 10% of your income, you can beg an alliance partner to share their knowledge with you for 10 years, spreading the missing Institutions “in the area where their capital is situated” by +1 per month.This is done so that Tall Empires make (more) sense technologically and can become world leaders in technology. It would be hard to do it outside of Europe, though 🙂

Official Paradox Post

Dev Diary 30th of January 2018 Anglican Church, Industrialization (Coal!) and Smiling Countries 🙂

TLDR Summary: In the upcoming Immersion Pack we will get the option to choose the Anglican Church with England in the time of the Reformation with unique actions resembling that of the Papacy (plus divorces!). Also, coal gets added as a hidden resource, unlocked with Admin Tech 21 and Enlightenment – its manufactory gives an empire-wide boost to trade!
Also, country names can span over water when it makes sense, to make the names more beautiful (and readable) 🙂

Official Paradox Post

Dev Diary 23rd of January 2018 Missions!

TLDR Summary: In addition to the usual quests, we get missions like in Hearts of Iron 4. You’ll be able to go certain mission paths, unlocking more missions of different directions on the map or in the gameplay but they are not mutually exclusive: Over the course of the game, you can complete all of them. This is part of the free Update and specific for every country in the game. It really looks VERY promising 🙂

Official Paradox Post

Dev Diary 16th of January 2018 Ireland Galore! Also Scotland, England, Wales, France, Burgundy and the Low Countries reworked.

TLDR Summary: Ireland gets a complete rework with lots of new independent kingdoms and own national ideas. Scotland, England and Wales have had some provinces reworked and added, Scotland being buffed a bit as well as the English provinces on the continent (development-wise). France gets a province and development rework. Burgundy as well, as well as a new inland centre of trade (Dijon). The Low Countries around the Netherlands and such get more provinces and development to show their high economic power. Very cool to have some of the “original” content reworked so thoroughly!

Original Paradox Post

EU4 Patch 1.24 All Dev Diaries, Videos, Summaries, Links & News, Europa Universalis 4 / IV

Hi there 🙂 Wanted to have all the news for Europa Universalis IV Dev Diaries for Patch 1.24 in one place, for you (and sometimes me) to look things up and to enjoy the development. Paradox told it would launch “as a Christmas Present” so something to look forward to 🙂
(Videos / TLDRs will be there within 1 or 2 days typically)
Organization: First You see the Playlist (Newest Video first), then the Dev Diaries for Patch 1.24 from latest to first with Video / Summary / Original Dev Diary Link.
Have fun watching and happy gaming 🙂

Playlist (Newest Video First)

Europa Universalis 4 Dev Diary 12th December 2017, Patch 1.24 Japan Full Changelog / Patch Notes

TLDR; Well, everything summed up and more: Love for the Philippine region and Japan (countries, ideas, clans, events, …), a lot of bugfixes and balancing the speed of modern armies while adding more ways to make them faster again. Performance improvements. Full readout in the video.

Original Paradoxplaza Post

Europa Universalis 4 Dev Diary 5th December 2017, Patch 1.24 Japan

TLDR; EU4 gets a big performance boost through better programming. Modern Unit Movement gets nerfed but there are more methods to increase the speed (depending mostly on government, e.g. Nomads or Tribes get big bonuses), so possible top speed is similar. Interest rates are now at minimum 1.0%; whole interest / loan system tweaked. Drill also gives a movement % bonus now and Army Professionalism gets some tweaks in general.

Original Paradoxplaza Post

Europa Universalis 4 Dev Diary 28th of November 2017, Patch 1.24 Philippines / Japan

TLDR; New Nation Tags in the Philippines: Pangasinan (Mahayana), Tondo (Hindu), Maynila (Animist), including own Luzon ideas for their small culture group. Magyas, Cebu, Butuan (Hindu) and Maguindanao (Animist) added further south with own Mindanao ideas. Also, the Oda clan alongside Kibatake and Tokugawa are now playable from the start in Japan, each with their own National Ideas. Great stuff 🙂

Original Paradoxplaza Post

Europa Universalis 4 Dev Diary 21st of November 2017 Patch 1.24 First Glimpse

TLDR; Patch 1.23.1 will come and fix a lot, is also available as an opt-in beta. Patch 1.24 will give love to the Japan, Ryukyu and Philippine region. Nice 🙂

Original Paradoxplaza Post

Europa Universalis IV Third Rome – Russia, The Orthodox Legacy Of Constantinople – Historical Roleplay PC Gameplay Hard Difficulty

We’re starting an intensive Historical Roleplay LP for Europa Universalis IV Third Rome. PC Gameplay on Hard Difficulty. I’m really curious and excited about the new “Immersion Packs” for EUIV and I want to try that one out, together with You 🙂

So, here’s a link to the Playlist, if you just want to get started with the Video part of the Roleplay LP. More about it further down 🙂

Why this focus on History and Roleplay? We want to relive the Spirit of the “Third” or “New” Rome in the early modern Russian states. What defines that spirit?

It is the replacement of the fallen Byzantine Empire. The Ottomans also tried to claim to be the “Third Rome” but while that was a claimable term for their Muslim contemporaries, the Christian story is emphasized in the EUIV DLC. The Orthodox Story, to be concise.

So, after the fall of Constantinople, Moscow gained the “story” of being the “Third” or “New” Rome, partly to the fact that Ivan III had married Sophia Paleologue in 1472. She was a cousin to the last Byzantine Emperor and so “carried his divine rights” in the minds of the people.
Oddly, the first wife of Ivan III was Maria of Tver who died 1467. She also kind of had a claim on the “New Rome” legend as in 1393 a monk has already fled the besieged Byzantine lands to Tver and actually had claimed Tver to be “The New Rome” for its ruler, Boris of Tver.

More on the topic of “Third Rome” can of course be found on Wikipedia. If you have any better links, please send them in the YouTube comments. I’ll include them into the post with a mention of you.

So, the legend was carried to Russia as the keeper of at least the Eastern Christian Faith, the Orthodoxy. Our LP will have much to do with Religious Decisions.

Now – to the Historical part of the LP. It’s impossible to explain everything or look everything up but we will try. I would love to get some input from you as well in the form of links or other content to maybe provide a “historical” introduction into the LP episodes. The schedule will not be that frequent, due to the higher production quality. It will be a comfy LP, with some kind of talking through some of the historically interesting things we discover while playing the game.

Roleplay: I have a distinct idea on how to handle Roleplay in Europa Universalis. Roleplay adds randomness to a LP, which makes it not a streamlined experience leveraging certain gameplay aspects. It makes a great story, a legend of the the making and continuation of plans bound to the characters in our realm, mainly the rulers. It creates a captivating story and it emphasizes personalities.

A ruler with strengths in Diplomacy would act more in the diplomatic realm, a ruler with strengths in Military would probably try to use his or her military more, a ruler with strengths in Administration might reform the country and try to improve it from within. Adding to that are the Personality aspects they added into the game a while ago that will also lead our hand when it comes to state decisions and overall strategies.

Of course every ruler has a will to be successful, we’re not roleplaying “into the blue”. And maybe a successor will want to continue his predecessor’s campaign first, if it looks like it could be a success, and it’s in one of the late(r) stages. These decisions we’ll make depending on the situation.

We have arrived at the first Video. Now, I’ll handle the video posts like this: I’ll give you the title of the video, then put the video below and below the embedded video you’ll find a little description of what is the topic of the video and what will happen. There won’t be new posts, you can just bookmark this page and it will get updated as the episodes fly in. A little bit like a mix of history, description and story. May the LEGEND OF THIRD ROME begin 🙂

  1. Muscovy 1444

    We decide the game settings – Hard, Random Lucky Nations, no Fantasy New World and start the game. We explain what we want to do and how the roleplay will go, kind of like the initial paragraph here. We also go into the political position of Muscovy.
    We have a lot of vassals and it will be one of our first goals to stabilize the relations with them and control their liberty desire. Also, a little bit of development would do good to reach one of the goals of the Age of Discovery: A Great City. Which city should that be? Of course, Moscow is our candidate here in the future.
    Then, we take some rivals and go for the strongest rivals we have a the moment and the most fierce as their relations to us are the worst around: Novgorod and Lithuania. Lithuania because our wife’s grandfather had the Orthodox reign of Lithuania taken from him in his older days and Novgorod because they despise us and are our enemies and we’d really love to have some of their provinces, especially – Novgorod with its trade center.
    So this is how we set up our game, how we position for the future 🙂 Let’s hope our plans go well..

  2. Muscovy 1444-1451 Grand Kniaz Vasiliy II. (in progress) ON HOLD, LITTLE BABY JOINED FAMILY SOME WEEKS EARLY 🙂